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Regional Growth Trends: Why Activate Games Are Booming Across Asia, Europe, and North America

by AriaCoder · October 23, 2025

The rise of activate games—interactive systems combining motion sensors, LED walls, projection play and multi-player engagement—is not just a niche phenomenon. It’s rapidly becoming a global entertainment and fitness trend, and three major regions are leading the charge: Asia, Europe and North America. For industry vendors, venue operators, and investors, understanding the regional growth dynamics is key to targeting opportunities and maximizing returns.


1. Asia: High Growth, High Demand

Asia Pacific is emerging as the powerhouse region for interactive entertainment. According to global market data, the Asia-Pacific gaming and interactive entertainment sector is the fastest growing region. Grand View Research+1

Several factors combine to make Asia a prime market for activate games:

  • Large population centres and rising middle class, fueling demand for new leisure formats beyond traditional arcades.
  • Rapid mall and entertainment venue development in countries such as China, India and Southeast Asia, creating more sites for Activate Games installations.
  • Cultural preference for interactive and social gaming experiences, which means families, teenagers and groups are often looking for more than passive entertainment.
  • Growing emphasis on fitness and wellness, especially among younger generations, aligns perfectly with interactive active play systems.

For example, a mall complex launch in China of an interactive game zone can draw large crowds, especially given the novelty of “motion play + digital feedback” in an indoor environment. With brands like Pixelverse offering turnkey activate games solutions that can adapt to local tastes (language, themed content, custom signage), the regional momentum is strong.


2. Europe: Premium Installations & Safety-First Approach

Europe offers a slightly different growth profile. The region is not expanding as fast as Asia in terms of volume, but the emphasis is on quality, experience and certification—all of which mean higher average spend per installation.

Key European growth drivers include:

  • High standards of safety, certification and regulatory compliance—venues prefer suppliers who can deliver CE-certified, safe interactive zones.
  • Integration into lifestyle centres and family entertainment complexes (FECs)—activate games work well as premium attractions in large malls and leisure centres.
  • Growing cross-marketing with fitness clubs and edutainment venues—interactive play is appealing for families and children’s entertainment in Europe.

The result: although volume growth is moderate, the average contract value for activate games installations in Europe tends to be higher, and ROI timelines often look favourable given the premium positioning.


3. North America: Mature Market, Upgrades & Hybrid Concepts

In North America, the market for entertainment systems is mature—but that development brings opportunity rather than saturation when it comes to activate games. The region sees strong growth in hybrid entertainment-fitness venues, “edutainment” centres, and large family entertainment centres (FECs) looking to differentiate.

Key points in North America include:

  • Existing arcade and FEC infrastructure—many venues are upgrading to more modern systems, and activate games fit that upgrade cycle.
  • Corporate wellness and entertainment cross-over—venues include hotel resorts, corporate campuses and fitness hubs which integrate activate games as social/fitness attractions.
  • Higher operational budgets, which allow seating for higher invoicing and more ambitious interactive play zones.
    According to market data, the North America gaming market is projected to grow at a CAGR of around 7.5% from 2025 to 2030. Grand View Research+1

This means while North America may not grow as quickly as Asia in percentage terms, the higher baseline spend and renovation potential make it a valuable region for premium activate games deployments.


4. Why the Three-Region Boom Matters for Activate Games Suppliers and Operators

For a supplier like Pixelverse, which provides factory-direct interactive systems for activate games, the regional dynamics above mean:

  • Diversified market entry: you can target volume-driven growth in Asia, premium installations in Europe, and upgrade/replacement demand in North America.
  • Risk-mitigated strategy: by operating in multiple regions you avoid over-reliance on a single geographic market.
  • Product roadmap advantage: regional insights help design content and system variants—e.g., multilingual systems for Europe & North America, high-volume scalable modules for Asia.
  • Marketing leverage: The story of “booming across three continents” resonates with investors and venue owners looking for proven global success.

5. Keys to Capturing the Regional Opportunity

If you are a venue operator, investor or distributor looking to ride this wave of growth in activate games, consider the following:

  • Select a supplier that supports multiple regions—logistics, certification, local content.
  • Design your installation according to regional expectations—Asia may prioritise novelty and volume; Europe may demand high-end finishes and certifications; North America may focus on premium branding and hybrid usage.
  • Leverage local marketing—Interactive zones that highlight regional pop-culture, social-media friendly features and family-friendly formats will attract more footfall.
  • Plan for scalability—Start with a smaller zone and expand. Regions like Asia may allow faster roll-out; Europe and North America may prefer phased growth.
  • Provide operational support—Training, content updates and service-level agreements help maintain the operator’s profitability and keep players returning.

Conclusion

The global surge in activate games is not limited to a single country or segment. Asia is driving volume, Europe is setting premium standards, and North America is offering upgrade and hybrid opportunities. For suppliers like Pixelverse, and for venue operators and investors alike, understanding these regional growth trends is essential. This tri-continental momentum ensures that installing activate games is not just a “hot trend” but a sustainable business strategy with real global validation.

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